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IJCAI
2007
13 years 11 months ago
Iterated Weaker-than-Weak Dominance
We introduce a weakening of standard gametheoretic dominance conditions, called δdominance, which enables more aggressive pruning of candidate strategies at the cost of solution ...
Shih-Fen Cheng, Michael P. Wellman
TCIAIG
2010
13 years 5 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
ATAL
2006
Springer
14 years 2 months ago
Study of social consciousness in stochastic agent based simulations: application to supply chains
Empirical game theory allows studying the strategic interactions of agents in simulations. Specifically, traditional game theory describes such interactions by an analytical model...
Thierry Moyaux, Brahim Chaib-draa, Sophie D'Amours
CORR
2006
Springer
175views Education» more  CORR 2006»
13 years 10 months ago
Adaptive Channel Allocation Spectrum Etiquette for Cognitive Radio Networks
Abstract-- In this work, we propose a game theoretic framework to analyze the behavior of cognitive radios for distributed adaptive channel allocation. We define two different obje...
Nie Nie, Cristina Comaniciu
CDC
2010
IEEE
130views Control Systems» more  CDC 2010»
13 years 5 months ago
Generalized efficiency bounds in distributed resource allocation
Game theory is emerging as a popular tool for distributed control of multiagent systems. In order to take advantage of these game theoretic tools the interactions of the autonomous...
Jason R. Marden, Tim Roughgarden