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LOGCOM
2008
60views more  LOGCOM 2008»
15 years 4 months ago
Monotonic and Downward Closed Games
In an earlier work [Abdulla et al. (2000, Information and Computation, 160, 109
Parosh Aziz Abdulla, Ahmed Bouajjani, Julien d'Ors...
ICAT
2007
IEEE
15 years 10 months ago
AR Display of Visual Aids for Supporting Pool Games by Online Markerless Tracking
This paper presents a supporting system for pool games by computer vision based augmented reality technology. Main purpose of this system is to present visual aids drawn on a pool...
Hideaki Uchiyama, Hideo Saito
ICASSP
2010
IEEE
15 years 4 months ago
Hierarchical language modeling for audio events detection in a sports game
We investigate the automatic labelling of “events” from an audio recording of a sports game. We describe a technique that utilises a hierarchy of language models, which are a ...
Qiang Huang, Stephen Cox
IJVR
2007
101views more  IJVR 2007»
15 years 4 months ago
Playful Geospatial Data Acquisition by Location-based Gaming Communities
—The success of Web 2.0 communities demonstrates that the users of an information service are willing to participate in the content creation process on a voluntary basis. In this...
Sebastian Matyas
FDG
2009
ACM
15 years 11 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson