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LOGCOM
2008
60views more  LOGCOM 2008»
13 years 10 months ago
Monotonic and Downward Closed Games
In an earlier work [Abdulla et al. (2000, Information and Computation, 160, 109
Parosh Aziz Abdulla, Ahmed Bouajjani, Julien d'Ors...
ICAT
2007
IEEE
14 years 4 months ago
AR Display of Visual Aids for Supporting Pool Games by Online Markerless Tracking
This paper presents a supporting system for pool games by computer vision based augmented reality technology. Main purpose of this system is to present visual aids drawn on a pool...
Hideaki Uchiyama, Hideo Saito
ICASSP
2010
IEEE
13 years 10 months ago
Hierarchical language modeling for audio events detection in a sports game
We investigate the automatic labelling of “events” from an audio recording of a sports game. We describe a technique that utilises a hierarchy of language models, which are a ...
Qiang Huang, Stephen Cox
IJVR
2007
101views more  IJVR 2007»
13 years 10 months ago
Playful Geospatial Data Acquisition by Location-based Gaming Communities
—The success of Web 2.0 communities demonstrates that the users of an information service are willing to participate in the content creation process on a voluntary basis. In this...
Sebastian Matyas
FDG
2009
ACM
14 years 4 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson