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ENTCS
2006
138views more  ENTCS 2006»
15 years 4 months ago
Propositional Games with Explicit Strategies
This paper presents a game semantics for LP, Artemov's Logic of Proofs. The language of LP extends that of propositional logic by adding formula-labeling terms, permitting us...
Bryan Renne
GROUP
2010
ACM
15 years 2 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
113
Voted
ICASSP
2011
IEEE
14 years 8 months ago
A new speaker identification algorithm for gaming scenarios
Speaker identification is a well-established research problem but has not been a major application used in gaming scenarios. In this paper, we propose a new algorithm for the ope...
Hoang Do, Ivan Tashev, Alex Acero
COLCOM
2008
IEEE
15 years 11 months ago
Incentive and Trust Issues in Assured Information Sharing
Assured information sharing among different organizations in a coalitional environment is an important first step in accomplishing many critical tasks. For example, different secur...
Ryan Layfield, Murat Kantarcioglu, Bhavani M. Thur...
FC
2007
Springer
128views Cryptology» more  FC 2007»
15 years 10 months ago
Informant: Detecting Sybils Using Incentives
We propose an economic approach to Sybil attack detection. In our Informant protocol, a detective offers a reward for Sybils to reveal themselves. The detective accepts from one i...
N. Boris Margolin, Brian Neil Levine