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OTM
2010
Springer
15 years 2 months ago
Towards Duplicate Detection for Situation Awareness Based on Spatio-temporal Relations
Abstract. Systems supporting situation awareness typically integrate information about a large number of real-world objects anchored in time and space provided by multiple sources....
Norbert Baumgartner, Wolfgang Gottesheim, Stefan M...
SSS
2009
Springer
143views Control Systems» more  SSS 2009»
15 years 11 months ago
Self Adaptive High Interaction Honeypots Driven by Game Theory
High-interaction honeypots are relevant to provide rich and useful information obtained from attackers. Honeypots come in different flavors with respect to their interaction pote...
Gérard Wagener, Radu State, Alexandre Dulau...
ATAL
2001
Springer
15 years 9 months ago
Simple Negotiating Agents in Complex Games:
We present a simple model of distributed multi-agent multi-issued contract negotiation for open systems where interactions are competitive and information is private and not shared...
Peyman Faratin, Mark Klein, Hiroki Sayama, Yaneer ...
AMEC
2000
Springer
15 years 8 months ago
To Bid or Not To Bid Agent Strategies in Electronic Auction Games
Abstract. This paper presents the results and analysis of the Fishmarket tournament held this spring at the Technical University of Catalonia (UPC) by a group of undergraduate stud...
Javier Béjar, Juan A. Rodríguez-Agui...
CSCW
2012
ACM
14 years 5 days ago
Verbal coordination in first person shooter games
We explore how expert First Person Shooter (FPS) players coordinate actions using a shared voice channel. Our findings emphasize the importance of the temporality and spatiality o...
Anthony Tang, Jonathan Massey, Nelson Wong, Derek ...