Sciweavers

1754 search results - page 301 / 351
» Games with Incomplete Information
Sort
View
TSE
2012
12 years 13 days ago
Does Software Process Improvement Reduce the Severity of Defects? A Longitudinal Field Study
— As firms increasingly rely on information systems to perform critical functions the consequences of software defects can be catastrophic. Although the software engineering lite...
Donald E. Harter, Chris F. Kemerer, Sandra Slaught...
WWW
2004
ACM
14 years 10 months ago
Event synchronization for interactive cyberdrama generation on the web: a distributed approach
The digital generation of a story in which users have influence over the narrative is emerging as an exciting example of computer-based interactive entertainment. Interactive stor...
Stefano Ferretti, Marco Roccetti
CHI
2009
ACM
14 years 10 months ago
Automatic storytelling in comics: a case study on World of Warcraft
Chia-Jung Chan This paper presents a development of our comic generation system that automatically summarizes players' actions and interactions in the virtual world. The featu...
Chia-Jung Chan, Ruck Thawonmas, Kuan-Ta Chen
CHI
2007
ACM
14 years 10 months ago
Exploring augmented live video streams for remote participation
Augmented video streams display information within the context of the physical environment. In contrast to Augmented Reality, they do not require special equipment, they can suppo...
Irma Lindt, Jan Herling, Jan Ohlenburg, Michael Wi...
CHI
2005
ACM
14 years 10 months ago
Magic cubes for social and physical family entertainment
Physical and social interactions are constrained, and natural interactions are lost in most of present digital family entertainment systems [5]. Magic Cubes strive for bringing th...
Zhiying Zhou, Adrian David Cheok, Yu Li, Hirokazu ...