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ICECCS
2007
IEEE
95views Hardware» more  ICECCS 2007»
14 years 1 months ago
A Novel Approach to the Detection of Cheating in Multiplayer Online Games
— Modern online multiplayer games are complex heterogeneous distributed systems comprised of servers and untrusted clients, which are often engineered under considerable commerci...
Peter Laurens, Richard F. Paige, Phillip J. Brooke...
INFOCOM
2007
IEEE
14 years 1 months ago
Border Games in Cellular Networks
— In each country today, cellular networks operate on carefully separated frequency bands. This careful separation is imposed by the regulators of the given country to avoid the ...
Márk Félegyházi, Mario Cagalj...
WAOA
2005
Springer
152views Algorithms» more  WAOA 2005»
14 years 1 months ago
Symmetry in Network Congestion Games: Pure Equilibria and Anarchy Cost
We study computational and coordination efficiency issues of Nash equilibria in symmetric network congestion games. We first propose a simple and natural greedy method that comput...
Dimitris Fotakis, Spyros C. Kontogiannis, Paul G. ...
HYBRID
2007
Springer
13 years 11 months ago
Distributed Hybrid Control for Multiple-Pursuer Multiple-Evader Games
Multiple-pursuer multiple-evader games raise fundamental and novel problems in control theory and robotics. In this paper, we propose a distributed solution to this problem that si...
Michael M. Zavlanos, George J. Pappas
CCS
2008
ACM
13 years 9 months ago
Revocation games in ephemeral networks
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Maxim Raya, Mohammad Hossein Manshaei, Márk...