We present a new class of games, local-effect games (LEGs), which exploit structure in a different way from other compact game representations studied in AI. We show both theoreti...
We consider the problem of computing all Nash equilibria in bimatrix games (i.e., nonzero-sum two-player noncooperative games). Computing all Nash equilibria for large bimatrix ga...
We study two-player timed games where the objectives of the two players are not opposite. We focus on the standard notion of Nash equilibrium and propose a series of transformation...