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DIGRA
2005
Springer
14 years 28 days ago
Research as Design-Design as Research
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Andrew Stapleton
CHI
2007
ACM
14 years 7 months ago
A game design methodology to incorporate social activist themes
Can a set of articulated and tested methodologies be created whose endpoint is the reliable capacity for taking activist social themes into account? In this paper we explore a var...
Mary Flanagan, Helen Nissenbaum
CANDC
2011
ACM
12 years 7 months ago
Distributed creative cognition in digital filmmaking
This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...
ECAL
2007
Springer
13 years 11 months ago
Group Size Effects on the Emergence of Compositional Structures in Language
This paper presents computer simulations which investigate the effect that different group sizes have on the emergence of compositional structures in languages. The simulations are...
Paul Vogt
GAMEON
2008
13 years 8 months ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...