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AAI
2005
93views more  AAI 2005»
13 years 7 months ago
Learning By Feeling: Evoking Empathy With Synthetic Characters
Virtual environments are now becoming a promising new technology to be used in the development of interactive learning environments for children. Perhaps triggered by the success ...
Ana Paiva, João Dias, Daniel Sobral, Ruth A...
AAI
1998
112views more  AAI 1998»
13 years 7 months ago
The Robocup Physical Agent Challenge: Phase I
Traditional AI research has not given due attention to the important role that physical bodies play for agents as their interactions produce complex emergent behaviors to achieve ...
Minoru Asada, Peter Stone, Hiroaki Kitano, Barry B...
ACSAC
2010
IEEE
13 years 5 months ago
Porscha: policy oriented secure content handling in Android
The penetration of cellular networks worldwide and emergence of smart phones has led to a revolution in mobile content. Users consume diverse content when, for example, exchanging...
Machigar Ongtang, Kevin R. B. Butler, Patrick Drew...
TIP
2010
117views more  TIP 2010»
13 years 2 months ago
Cooperation Stimulation Strategies for Peer-to-Peer Wireless Live Video-Sharing Social Networks
Abstract--Human behavior analysis in video sharing social networks is an emerging research area, which analyzes the behavior of users who share multimedia content and investigates ...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu
AGS
2009
Springer
14 years 2 months ago
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
Jakub Gemrot, Rudolf Kadlec, Michal Bída, O...