Stampede is a parallel programming system to facilitate the programming of interactive multimedia applications on clusters of SMPs. In a Stampede application, a variable number of...
Garbage collection can be a performance bottleneck in large distributed, multi-threaded applications. Applications may produce millions of objects during their lifetimes and may i...
The growth in complexity of modern systems makes it increasingly difficult to extract high-performance. The software stacks for such systems typically consist of multiple layers a...
The contribution of this paper is twofold. First a distributed garbage collector (DGC) is presented that is optimized for remote method invocation in reliable networks, such as cu...