In a previous paper, we have introduced a general approach for connecting two many-sorted theories through connection functions that behave like homomorphisms on the shared signatu...
The perception-based theory of probabilistic reasoning which is outlined in this paper is not in the traditional spirit. Its principal aim is to lay the groundwork for a radical e...
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Abstract. We introduce a new class of games called the networked common goods game (NCGG), which generalizes the well-known common goods game [12]. We focus on a fairly general sub...
We present a general game-theoretical framework for the resource allocation problem in the downlink scenario of distributed wireless small-cell networks, where multiple access poi...