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» General Game Learning Using Knowledge Transfer
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AAAI
2011
12 years 8 months ago
Transfer Learning by Structural Analogy
Transfer learning allows knowledge to be extracted from auxiliary domains and be used to enhance learning in a target domain. For transfer learning to be successful, it is critica...
Hua-Yan Wang, Qiang Yang
FPLAY
2008
13 years 9 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
ICML
1999
IEEE
14 years 6 days ago
Learning Hierarchical Performance Knowledge by Observation
Developing automated agents that intelligently perform complex real world tasks is time consuming and expensive. The most expensive part of developing these intelligent task perfo...
Michael van Lent, John E. Laird
AI
2006
Springer
13 years 11 months ago
Satisfaction Equilibrium: Achieving Cooperation in Incomplete Information Games
So far, most equilibrium concepts in game theory require that the rewards and actions of the other agents are known and/or observed by all agents. However, in real life problems, a...
Stéphane Ross, Brahim Chaib-draa
MHCI
2009
Springer
14 years 2 months ago
Mobile educational game: adventure anywhere
Main topic of this work is development of educational games that can be used on mobile devices. Paper describes a novel approach to educational game defining and interpretation. I...
Milos Milovanovic, Miroslav Minovic, Miroslav Lazo...