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» General Game Learning Using Knowledge Transfer
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ECSQARU
2009
Springer
13 years 11 months ago
A Generalization of the Pignistic Transform for Partial Bet
The Transferable Belief Model is a powerful interpretation of belief function theory where decision making is based on the pignistic transform. Smets has proposed a generalization ...
Thomas Burger, Alice Caplier
IJCAI
2003
13 years 9 months ago
Learning Minesweeper with Multirelational Learning
Minesweeper is a one-person game which looks deceptively easy to play, but where average human performance is far from optimal. Playing the game requires logical, arithmetic and p...
Lourdes Peña Castillo, Stefan Wrobel
ACL
2009
13 years 5 months ago
Semi-supervised Learning of Dependency Parsers using Generalized Expectation Criteria
In this paper, we propose a novel method for semi-supervised learning of nonprojective log-linear dependency parsers using directly expressed linguistic prior knowledge (e.g. a no...
Gregory Druck, Gideon S. Mann, Andrew McCallum
ICML
2003
IEEE
14 years 8 months ago
AWESOME: A General Multiagent Learning Algorithm that Converges in Self-Play and Learns a Best Response Against Stationary Oppon
A satisfactory multiagent learning algorithm should, at a minimum, learn to play optimally against stationary opponents and converge to a Nash equilibrium in self-play. The algori...
Vincent Conitzer, Tuomas Sandholm
KCAP
2009
ACM
14 years 2 months ago
Weblogs as a source for extracting general world knowledge
Knowledge extraction (KE) efforts have often used corpora of heavily edited writing and sources written to provide the desired knowledge (e.g., newspapers or textbooks). However,...
Jonathan Gordon, Benjamin Van Durme, Lenhart Schub...