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EGH
2004
Springer
14 years 5 days ago
Understanding the efficiency of GPU algorithms for matrix-matrix multiplication
Utilizing graphics hardware for general purpose numerical computations has become a topic of considerable interest. The implementation of streaming algorithms, typified by highly ...
Kayvon Fatahalian, Jeremy Sugerman, Pat Hanrahan
AES
2005
Springer
137views Cryptology» more  AES 2005»
13 years 8 months ago
Design of a multimedia processor based on metrics computation
Media-processing applications, such as signal processing, 2D and 3D graphics rendering, and image compression, are the dominant workloads in many embedded systems today. The real-...
Nader Ben Amor, Yannick Le Moullec, Jean-Philippe ...
SI3D
2006
ACM
14 years 2 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
CORR
2007
Springer
114views Education» more  CORR 2007»
13 years 8 months ago
High Performance Direct Gravitational N-body Simulations on Graphics Processing Units
We present the results of gravitational direct N-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the re...
Simon Portegies Zwart, Robert G. Belleman, Peter G...
CASES
2003
ACM
14 years 1 months ago
Graphical user interface energy characterization for handheld computers
A significant fraction of the software and resource usage of a modern handheld computer is devoted to its graphical user interface (GUI). Moreover, GUIs are direct users of the d...
Lin Zhong, Niraj K. Jha