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» General Refinement, Part Two: Flexible Refinement
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CA
1998
IEEE
13 years 12 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
ICCV
2001
IEEE
14 years 9 months ago
Structure and Motion from Silhouettes
This paper addresses the problem of recovering structure and motion from silhouettes. Silhouettes are projections of contour generators which are viewpoint dependent, and hence do...
Kwan-Yee Kenneth Wong, Roberto Cipolla
WWW
2004
ACM
14 years 8 months ago
Ranking the web frontier
The celebrated PageRank algorithm has proved to be a very effective paradigm for ranking results of web search algorithms. In this paper we refine this basic paradigm to take into...
Nadav Eiron, Kevin S. McCurley, John A. Tomlin
SIMUTOOLS
2008
13 years 9 months ago
MARTE: a profile for RT/E systems modeling, analysis--and simulation?
As its name promises, the Unified Modeling Language (UML) provides a collection of diagrammatic modeling styles. To the early class/objects and use-case diagrams were almost immed...
Frédéric Mallet, Robert de Simone
ICPR
2008
IEEE
14 years 8 months ago
Geometric constraints on 2D action models for tracking human body
We propose a 2D model-based approach for tracking human body parts during articulated motion. A human is modeled as a stick figure with thirteen landmarks, and an action is a sequ...
Alexei Gritai, Arslan Basharat, Mubarak Shah