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ECOOP
1994
Springer
14 years 1 months ago
Product Configurations - An Application for Prototype Object Approach
Product configuration management is presented as a practical application for a prototype-based object model. Data model requirements for a configuration system are first introduced...
Hannu Peltonen, Tomi Männistö, Kari Alho...
POPL
1995
ACM
14 years 22 days ago
Applicative Functors and Fully Transparent Higher-Order Modules
We present a variant of the Standard ML module system rameterized abstract types (i.e. functors returning generative types) map provably equal arguments to compattract types, inst...
Xavier Leroy
POPL
2011
ACM
13 years 17 hour ago
Static analysis of interrupt-driven programs synchronized via the priority ceiling protocol
We consider programs for embedded real-time systems which use priority-driven preemptive scheduling with task priorities adjusted dynamically according to the immediate ceiling pr...
Martin D. Schwarz, Helmut Seidl, Vesal Vojdani, Pe...
GAMEON
2000
13 years 10 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
PLDI
2009
ACM
14 years 4 months ago
Catch me if you can: permissive yet secure error handling
Program errors are a source of information leaks. Tracking these leaks is hard because error propagation breaks out of program structure. Programming languages often feature excep...
Aslan Askarov, Andrei Sabelfeld