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NETGAMES
2004
ACM
14 years 1 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
ATAL
2003
Springer
14 years 28 days ago
Multiagent diffusion and distributed optimization
Distributed problem solving by a multiagent system represents a promising approach to solving complex computational problems. However, many multiagent systems require certain degr...
Kwok Ching Tsui, Jiming Liu
CCR
2007
69views more  CCR 2007»
13 years 7 months ago
The state of peer-to-peer simulators and simulations
In this paper, we discuss the current situation with respect to simulation usage in P2P research, testing the available P2P simulators against a proposed set of requirements, and ...
S. Naicken, B. Livingston, Anirban Basu, S. Rodhet...
KYOTODL
2000
87views more  KYOTODL 2000»
13 years 9 months ago
Modeling Customizable Web Applications
The web is more and more used as a platform for fullfledged, increasingly complex applications, where a huge amount of change-intensive data is managed by underlying database syst...
Gerti Kappel, Werner Retschitzegger, Wieland Schwi...
WMASH
2003
ACM
14 years 29 days ago
An end-to-end multi-path smooth handoff scheme for stream media
In the near future, wide variety of wireless networks will be merged into the Internet and allow users to continue their application with higher degree of mobility. In such enviro...
Yi Pan, Meejeong Lee, Jaime Bae Kim, Tatsuya Suda