In this work the problem of automatic decomposition of video into elementary semantic units, known in the literature as scenes, is addressed. Two multi-modal automatic scene segme...
Many adaptative context-aware middleware exist and mostly rely on so-called vertical architectures that offer a functional decomposition for context-awareness. This architecture ...
Nicolas Ferry, Stephane Lavirotte, Jean-Yves Tigli...
An approach to instructional design is described which avoids some of the problems traditionally associated with process design models, sometimes referred to as waterfall models. ...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
Many machine learning algorithms can be formulated as the minimization of a training criterion which involves (1) \training errors" on each training example and (2) some hype...