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ISMAR
2005
IEEE
15 years 10 months ago
Face to Face Collaborative AR on Mobile Phones
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can also be used to support face to face collaborative AR gaming. We have created a c...
Anders Henrysson, Mark Billinghurst, Mark Ollila
COCO
2004
Springer
95views Algorithms» more  COCO 2004»
15 years 10 months ago
Consequences and Limits of Nonlocal Strategies
This paper investigates the powers and limitations of quantum entanglement in the context of cooperative games of incomplete information. We give several examples of such nonlocal...
Richard Cleve, Peter Høyer, Benjamin Toner,...
AAAI
2006
15 years 5 months ago
On the Difficulty of Achieving Equilibrium in Interactive POMDPs
We analyze the asymptotic behavior of agents engaged in an infinite horizon partially observable stochastic game as formalized by the interactive POMDP framework. We show that whe...
Prashant Doshi, Piotr J. Gmytrasiewicz
ATAL
2010
Springer
15 years 5 months ago
Internal implementation
We introduce a constrained mechanism design setting called internal implementation, in which the mechanism designer is explicitly modeled as a player in the game of interest. This...
Ashton Anderson, Yoav Shoham, Alon Altman
CORR
2010
Springer
91views Education» more  CORR 2010»
15 years 4 months ago
Structure of Extreme Correlated Equilibria
We exhibit the rich structure of the set of correlated equilibria by analyzing the simplest of polynomial games: the mixed extension of matching pennies. We show that while the co...
Noah D. Stein, Asuman E. Ozdaglar, Pablo A. Parril...