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SIGECOM
2009
ACM
100views ECommerce» more  SIGECOM 2009»
15 years 11 months ago
The price of uncertainty
We study the degree to which small fluctuations in costs in wellstudied potential games can impact the result of natural best-response and improved-response dynamics. We call thi...
Maria-Florina Balcan, Avrim Blum, Yishay Mansour
CORR
2011
Springer
206views Education» more  CORR 2011»
14 years 8 months ago
A Study of Language Usage Evolution in Open Source Software
: In December of 2010, the new game CityVille achieved 6 million daily active users in just 8 days. Clearly the success of CityVille owes something to the fun gameplay experience i...
Siim Karus, Harald Gall
MVA
2007
193views Computer Vision» more  MVA 2007»
15 years 6 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
WINE
2009
Springer
127views Economy» more  WINE 2009»
15 years 11 months ago
Nash Dynamics in Congestion Games with Similar Resources
We study convergence of ε-Nash dynamics in congestion games when delay functions of all resources are similar. Delay functions are said to be similar if their values are within a...
Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna
GRAPHICSINTERFACE
2000
15 years 6 months ago
Dynamic Plane Shifting BSP Traversal
Interactive 3D applications require fast detection of objects colliding with the environment. One popular method for fast collision detection is to offset the geometry of the envi...
Stan Melax