Sciweavers

3455 search results - page 40 / 691
» Generalized Game Trees
Sort
View
ACMSE
2006
ACM
15 years 10 months ago
Framework design using function generalization: a binary tree traversal case study
A software framework is a technology that enables software reuse, potentially yielding rich dividends but requiring significant longterm investment. However, a framework is not a ...
H. Conrad Cunningham, Yi Liu, Pallavi Tadepalli
ILP
2005
Springer
15 years 9 months ago
Generalization Behaviour of Alkemic Decision Trees
Abstract. This paper is concerned with generalization issues for a decision tree learner for structured data called Alkemy. Motivated by error bounds established in statistical lea...
Kee Siong Ng
ICML
1998
IEEE
16 years 4 months ago
A Fast, Bottom-Up Decision Tree Pruning Algorithm with Near-Optimal Generalization
In this work, we present a new bottom-up algorithmfor decision tree pruning that is very e cient requiring only a single pass through the given tree, and prove a strong performanc...
Michael J. Kearns, Yishay Mansour
AAAI
2006
15 years 5 months ago
Properties of Forward Pruning in Game-Tree Search
Forward pruning, or selectively searching a subset of moves, is now commonly used in game-playing programs to reduce the number of nodes searched with manageable risk. Forward pru...
Yew Jin Lim, Wee Sun Lee
132
Voted
CLUSTER
2009
IEEE
15 years 10 months ago
Oblivious routing schemes in extended generalized Fat Tree networks
—A family of oblivious routing schemes for Fat Trees and their slimmed versions is presented in this work. First, two popular oblivious routing algorithms, which we refer to as S...
Germán Rodríguez, Cyriel Minkenberg,...