We study a natural extension of classical evolutionary game theory to a setting in which pairwise interactions are restricted to the edges of an undirected graph or network. We ge...
Kriegspiel is a Chess variant similar to wargames, in which players have to deal with uncertainty. Kriegspiel increases the difficulty typical of Chess by hiding from each player h...
In this essay we discuss the origin, central results, and some perspectives of algorithmic synthesis of nonterminating reactive programs. We recall the fundamental questions raised...
A tree t-spanner T in a graph G is a spanning tree of G such that the distance between every pair of vertices in T is at most t times their distance in G. The tree t-spanner proble...
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview...