Abstract In this paper, we present a segmentation algorithm which partitions a mesh based on the premise that a 3D object consists of a core body and its constituent protrusible pa...
Alexander Agathos, Ioannis Pratikakis, Stavros J. ...
Abstract. In this paper, a Cooperative Network Game (CNG) is introduced. In this game, all players have the same goal: display a video content in real time, with no cuts and low bu...
We propose the first polynomial-time code selection algorithm for minimising the worst-case execution time of a nonnested loop executed on a fully pipelined processor that uses sc...
An idealized clustering algorithm seeks to learn a cluster-adjacency matrix such that, if two data points belong to the same cluster, the corresponding entry would be 1; otherwise ...
In the past decade, significant progress has been achieved in developing generic primal heuristics that made their way into commercial mixed integer programming (MIP) solver. Exte...
C. Joncour, S. Michel, R. Sadykov, D. Sverdlov, Fr...