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VC
2010
207views more  VC 2010»
13 years 8 months ago
Protrusion-oriented 3D mesh segmentation
Abstract In this paper, we present a segmentation algorithm which partitions a mesh based on the premise that a 3D object consists of a core body and its constituent protrusible pa...
Alexander Agathos, Ioannis Pratikakis, Stavros J. ...
ANTSW
2010
Springer
13 years 7 months ago
A Cooperative Network Game Efficiently Solved via an Ant Colony Optimization Approach
Abstract. In this paper, a Cooperative Network Game (CNG) is introduced. In this game, all players have the same goal: display a video content in real time, with no cuts and low bu...
Pablo Romero, Franco Robledo, Pablo Rodrígu...
EMSOFT
2010
Springer
13 years 7 months ago
Optimal WCET-aware code selection for scratchpad memory
We propose the first polynomial-time code selection algorithm for minimising the worst-case execution time of a nonnested loop executed on a fully pipelined processor that uses sc...
Hui Wu, Jingling Xue, Sridevan Parameswaran
ICDM
2010
IEEE
135views Data Mining» more  ICDM 2010»
13 years 7 months ago
Learning a Bi-Stochastic Data Similarity Matrix
An idealized clustering algorithm seeks to learn a cluster-adjacency matrix such that, if two data points belong to the same cluster, the corresponding entry would be 1; otherwise ...
Fei Wang, Ping Li, Arnd Christian König
ENDM
2010
167views more  ENDM 2010»
13 years 7 months ago
Column Generation based Primal Heuristics
In the past decade, significant progress has been achieved in developing generic primal heuristics that made their way into commercial mixed integer programming (MIP) solver. Exte...
C. Joncour, S. Michel, R. Sadykov, D. Sverdlov, Fr...