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ICPR
2004
IEEE
14 years 10 months ago
Rigorous Accuracy Bounds for Calibrated Stereo Reconstruction
We deal with the problem of obtaining rigorous bounds to the position of 3-D points computed by stereo triangulation when both the camera matrix and the image points are affected ...
Alessandro Busti, Andrea Fusiello, Arrigo Benedett...
ICIAP
2005
ACM
14 years 9 months ago
Scatter Search Particle Filter for 2D Real-Time Hands and Face Tracking
This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...
Antonio S. Montemayor, Juan José Pantrigo, ...
IISWC
2008
IEEE
14 years 4 months ago
Whiteboards that compute: A workload analysis
—A whiteboard that automatically identifies drawn strokes, interprets them in context, and augments drawn images with computational results, such as solutions to mathematical eq...
Ryan Dixon, Timothy Sherwood
ICIAR
2010
Springer
14 years 2 months ago
Generic Initialization for Motion Capture from 3D Shape
Abstract. Real time and markerless motion capture is an active research area, due to applications in human-computer interactions, for example. A large part of the existing markerle...
Benjamin Raynal, Michel Couprie, Vincent Nozick
SIGGRAPH
1995
ACM
14 years 1 months ago
Pyramid-based texture analysis/synthesis
This paper describes a method for synthesizing images that match the texture appearanceof a given digitized sample. This synthesisis completely automatic and requires only the “...
David J. Heeger, James R. Bergen