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ICIAR
2009
Springer
14 years 1 months ago
VizDraw: A Platform to Convert Online Hand-Drawn Graphics into Computer Graphics
Abstract. With the adoption of tablet-based data entry devices, there is considerable interest in methods for converting hand-drawn sketches of flow charts, graphs and block diagr...
Akshaya Kumar Mishra, Justin A. Eichel, Paul W. Fi...
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
14 years 1 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
SIGGRAPH
2000
ACM
14 years 1 months ago
A simple, efficient method for realistic animation of clouds
This paper proposes a simple and computationally inexpensive method for animation of clouds. The cloud evolution is simulated using cellular automaton that simplifies the dynamics...
Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashit...
APGV
2007
ACM
124views Visualization» more  APGV 2007»
14 years 1 months ago
A perceptive evaluation of volume rendering techniques
The display of space filling data is still a challenge for the community of visualization. Direct Volume Rendering (DVR) is one of the most important techniques developed to achie...
Christian Boucheny, Georges-Pierre Bonneau, Jacque...
GRAPHICSINTERFACE
2004
13 years 10 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl