— We consider a multiuser network that is shared by noncooperative users. Each user sets up virtual paths that optimize its own selfish performance measure. This measure account...
Aurel A. Lazar, Ariel Orda, Dimitrios E. Pendaraki...
Coevolutionary algorithms search for test cases as part of the search process. The resulting adaptive evaluation function takes away the need to define a fixed evaluation function...
Frans A. Oliehoek, Edwin D. de Jong, Nikos A. Vlas...
In this paper, we consider the development of single-timescale schemes for the distributed computation of Nash equilibria. In general, equilibria associated with convex Nash games ...
Abstract. Sequential game and Nash equilibrium are basic key concepts in game theory. In 1953, Kuhn showed that every sequential game has a Nash equilibrium. The two main steps of ...
We prove that Bimatrix, the problem of finding a Nash equilibrium in a two-player game, is complete for the complexity class PPAD (Polynomial Parity Argument, Directed version)