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» Generalized Parity Games
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TCS
2010
13 years 8 months ago
Non-cooperative facility location and covering games
Abstract. We study a general class of non-cooperative games coming from combinatorial covering and facility location problems. A game for k players is based on an integer programmi...
Jean Cardinal, Martin Hoefer
CIM
2011
171views Hardware» more  CIM 2011»
13 years 4 months ago
Towards Cognitively Plausible Game Playing Systems
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Jacek Mandziuk
ACMACE
2011
ACM
12 years 9 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
TLCA
2009
Springer
14 years 4 months ago
Partial Orders, Event Structures and Linear Strategies
We introduce a Game Semantics where strategies are partial orders, and composition is a generalization of the merging of orders. Building on this, to bridge between Game Semantics ...
Claudia Faggian, Mauro Piccolo
AMIRE
2005
Springer
244views Robotics» more  AMIRE 2005»
14 years 3 months ago
Strategies using Facial Expressions and Gaze Behaviors for Animated Agents
This paper presents two strategies for selecting volitional facial expressions and gaze behaviors of animated agents, in the case of Online Negotiation and Soft Game Theory. It is ...
Masahide Yuasa