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NETGAMES
2006
ACM
15 years 12 months ago
A practical pricing model of inter-domain multicasting based on game theory
— A practical pricing mechanism is the foundation for the deploying of IP multicast in the inter-domain Internet. The IP multicast service model and its pricing mechanism are dis...
Jinjing Zhao, Peidong Zhu, Xicheng Lu, Feng Zhao
LPAR
2004
Springer
15 years 11 months ago
Uniform Rules and Dialogue Games for Fuzzy Logics
Abstract. We provide uniform and invertible logical rules in a framework of relational hypersequents for the three fundamental t-norm based fuzzy logics i.e., Łukasiewicz logic, G...
Agata Ciabattoni, Christian G. Fermüller, Geo...
COLT
1999
Springer
15 years 10 months ago
Drifting Games
We consider the problem of learning to predict as well as the best in a group of experts making continuous predictions. We assume the learning algorithm has prior knowledge of the ...
Robert E. Schapire
FSTTCS
2006
Springer
15 years 9 months ago
Game Semantics for Higher-Order Concurrency
Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...
James Laird
EOR
2007
98views more  EOR 2007»
15 years 5 months ago
Location of terror response facilities: A game between state and terrorist
We study a leader follower game with two players: a terrorist and a state where the later one installs facilities that provide support in case of a terrorist attack. While the Ter...
Oded Berman, Arieh Gavious