Immersion is commonly described by gamers and gamereviewers as an important aspect of a videogame. In this paper, we investigate the relationship between the immersive experience ...
This paper approaches heterogeneity and heterogeneous technology as assets, rather than limitations, in the development of computer supported cooperative work. We demonstrate how h...
We introduce a new type of graphical model called a `cumulative distribution network' (CDN), which expresses a joint cumulative distribution as a product of local functions. ...
The visual and the auditory field of perception respond on different input signals from our environment. Thus, interacting with worlds solely trough sound is a very challenging ta...
This paper presents an adaptive colour segmentation algorithm for Sony legged robots to play a football game. A Self-Organizing Map (SOM) is adopted to measure the current lightin...