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DSD
2009
IEEE
118views Hardware» more  DSD 2009»
14 years 3 months ago
The Case for a Balanced Decomposition Process
—We present experiments with synthesis tools using examples which are currently believed to be very hard, namely the LEKU examples by Cong and Minkovich and parity examples of ou...
Jan Schmidt, Petr Fiser
COGSCI
2004
53views more  COGSCI 2004»
13 years 9 months ago
On the spontaneous discovery of a mathematical relation during problem solving
People spontaneously discover new representations during problem solving. Discovery of a mathematical representation is of special interest, because it shows that the underlying s...
James A. Dixon, Ashley S. Bangert
KI
2011
Springer
13 years 4 months ago
A Parallel General Game Player
We have parallelized our general game player Ary on a cluster of computers. We propose multiple parallelization algorithms. For the sake of simplicity all our algorithms have proce...
Jean Méhat, Tristan Cazenave
CORR
2010
Springer
69views Education» more  CORR 2010»
13 years 9 months ago
From Playability to a Hierarchical Game Usability Model
This paper presents a brief review of current game usability models. This leads to the conception of a high-level game development-centered usability model that integrates current...
Lennart E. Nacke