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FDG
2009
ACM
14 years 3 months ago
Characterizing and understanding game reviews
Game reviews are one of the primary forms of videogame journalism and are also one of the prevalent forms of discourse about games. How can we characterize them and better underst...
José Pablo Zagal, Amanda Ladd, Terris Johns...
FPLAY
2008
13 years 10 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
ICASSP
2008
IEEE
14 years 3 months ago
High-performance scheduling algorithm for partially parallel LDPC decoder
In this paper, we propose a new scheduling algorithm for the overlapped message passing decoding, which can be applied to general low-density parity check (LDPC) codes. The partia...
Cheng-Zhou Zhan, Xin-Yu Shih, An-Yeu Wu
CDC
2010
IEEE
163views Control Systems» more  CDC 2010»
13 years 4 months ago
A projection framework for near-potential games
Potential games are a special class of games that admit tractable static and dynamic analysis. Intuitively, games that are "close" to a potential game should enjoy somewh...
Ozan Candogan, Asuman E. Ozdaglar, Pablo A. Parril...
SEAL
1998
Springer
14 years 1 months ago
Using Genetic Algorithms to Simulate the Evolution of an Oligopoly Game
Abstract. This paper extends the N-person IPD game into a more interesting game in economics, namely, the oligopoly game. Due to its market share dynamics, the oligopoly game is mo...
Shu-Heng Chen, Chih-Chi Ni