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CORR
2011
Springer
212views Education» more  CORR 2011»
13 years 3 months ago
Path coalitional games
We present a general framework to model strategic aspects and stable and fair resource allocations in networks via variants and generalizations of path coalitional games. In these ...
Haris Aziz, Troels Bjerre Sørensen
AUSAI
2007
Springer
14 years 3 months ago
Dialogue Games in Defeasible Logic
In this paper we show how to capture dialogue games in Defeasible Logic. We argue that Defeasible Logic is a natural candidate and general representation formalism to capture dialo...
Subhasis Thakur, Guido Governatori, Vineet Padmana...
ERSHOV
2006
Springer
14 years 23 days ago
Linear Complementarity and P-Matrices for Stochastic Games
Abstract. We define the first nontrivial polynomially recognizable subclass of P-matrix Generalized Linear Complementarity Problems (GLCPs) with a subexponential pivot rule. No suc...
Ola Svensson, Sergei G. Vorobyov
SIGCSE
2008
ACM
151views Education» more  SIGCSE 2008»
13 years 9 months ago
Ucigame, a java library for games
Ucigame (pronounced OO-see-GAH-me) is a Java package that supports the programming of 2D sprite-based computer games. Designed for novice programmers, it enables students in an in...
Daniel Frost
LICS
2006
IEEE
14 years 3 months ago
On Model-Checking Trees Generated by Higher-Order Recursion Schemes
We prove that the modal mu-calculus model-checking problem for (ranked and ordered) node-labelled trees that are generated by order-n recursion schemes (whether safe or not, and w...
C.-H. Luke Ong