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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 9 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
ITICSE
2004
ACM
14 years 1 months ago
Teaching computer networking with the help of personal computer networks
This paper describes an “experiential” learning approach to teaching a foundational course on Computer Networking. In additional to the traditional laboratory sessions and ana...
Rocky K. C. Chang
DAC
2004
ACM
14 years 9 months ago
High level cache simulation for heterogeneous multiprocessors
As multiprocessor systems-on-chip become a reality, performance modeling becomes a challenge. To quickly evaluate many architectures, some type of high-level simulation is require...
Joshua J. Pieper, Alain Mellan, JoAnn M. Paul, Don...
ACL
2003
13 years 9 months ago
Recognizing Expressions of Commonsense Psychology in English Text
Many applications of natural language processing technologies involve analyzing texts that concern the psychological states and processes of people, including their beliefs, goals...
Andrew Gordon, Abe Kazemzadeh, Anish Nair, Milena ...
SACMAT
2003
ACM
14 years 1 months ago
Dependencies and separation of duty constraints in GTRBAC
A Generalized Temporal Role Based Access Control (GTRBAC) model that captures an exhaustive set of temporal constraint needs for access control has recently been proposed. GTRBAC...
James Joshi, Basit Shafiq, Arif Ghafoor, Elisa Ber...