A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
We use methods of Mortimer [19] to examine the subcodes spanned by minimumweight vectors of the projective generalized Reed-Muller codes and their duals. These methods provide a p...
In this paper we derive differential equations for evolving radial basis functions (RBFs) to solve segmentation problems. The differential equations result from applying variation...
On recent PC graphics cards, fully programmable parallel geometry and pixel units are available providing powerful instruction sets to perform arithmetic and logical operations. In...
This paper describes several tools related to the Ada language that were developed to support the teaching of a computer graphics course. These tools include an updated and improv...