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» Generalized implicit functions for computer graphics
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GLVLSI
2009
IEEE
142views VLSI» more  GLVLSI 2009»
14 years 2 months ago
Hardware-accelerated gradient noise for graphics
A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
Josef B. Spjut, Andrew E. Kensler, Erik Brunvand
DCC
2002
IEEE
14 years 7 months ago
Subcodes of the Projective Generalized Reed-Muller Codes Spanned by Minimum-Weight Vectors
We use methods of Mortimer [19] to examine the subcodes spanned by minimumweight vectors of the projective generalized Reed-Muller codes and their duals. These methods provide a p...
Peng Ding, Jennifer D. Key
CVPR
2007
IEEE
14 years 9 months ago
A Variational Approach to the Evolution of Radial Basis Functions for Image Segmentation
In this paper we derive differential equations for evolving radial basis functions (RBFs) to solve segmentation problems. The differential equations result from applying variation...
Greg G. Slabaugh, Huong Quynh Dinh, Gozde B. Unal
PVM
2004
Springer
14 years 23 days ago
Numerical Simulations on PC Graphics Hardware
On recent PC graphics cards, fully programmable parallel geometry and pixel units are available providing powerful instruction sets to perform arithmetic and logical operations. In...
Jens Krüger, Thomas Schiwietz, Peter Kipfer, ...
SIGADA
2004
Springer
14 years 23 days ago
Teaching graphics using Ada
This paper describes several tools related to the Ada language that were developed to support the teaching of a computer graphics course. These tools include an updated and improv...
C. Wayne Brown