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» Generalized implicit functions for computer graphics
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IV
1999
IEEE
109views Visualization» more  IV 1999»
14 years 24 days ago
2D Texture Refinement Using Procedural Functions
In Computer Graphics, aliasing is a problem which is always present when discrete elements are mapped to continuous functions or vice-versa. Although there is no general solution ...
Esteban Walter Gonzalez Clua, Marcelo Dreux, Marce...
TOG
2002
129views more  TOG 2002»
13 years 8 months ago
Homomorphic factorization of BRDF-based lighting computation
Several techniques have been developed to approximate Bidirectional Reflectance Distribution Functions (BRDF) with acceptable quality and performance for realtime applications. Th...
Lutz Latta, Andreas Kolb
FTML
2008
185views more  FTML 2008»
13 years 8 months ago
Graphical Models, Exponential Families, and Variational Inference
The formalism of probabilistic graphical models provides a unifying framework for capturing complex dependencies among random variables, and building large-scale multivariate stat...
Martin J. Wainwright, Michael I. Jordan
SIGGRAPH
2010
ACM
14 years 1 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
DIGRA
2005
Springer
14 years 2 months ago
Towards the unification of intuitive and formal game concepts with applications to computer chess
A general technique is proposed to deal with the formalization of intuition and human-oriented concepts in competition thinking games like chess, such as defensive play, attack, t...
Ariel Arbiser