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» Generalized implicit functions for computer graphics
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CA
2003
IEEE
14 years 21 days ago
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Christopher Carner, Hong Qin
AND
2009
13 years 5 months ago
Edge noise in document images
A degradation model that describes many image degradations produced by desktop scanning is used to study the edge noise that is present in bilevel document images. The standard de...
Craig McGillivary, Chris Hale, Elisa H. Barney Smi...
ICCV
2009
IEEE
13 years 5 months ago
Realtime background subtraction from dynamic scenes
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Li Cheng, Minglun Gong
STOC
2006
ACM
122views Algorithms» more  STOC 2006»
14 years 7 months ago
Fast convergence to Wardrop equilibria by adaptive sampling methods
We study rerouting policies in a dynamic round-based variant of a well known game theoretic traffic model due to Wardrop. Previous analyses (mostly in the context of selfish routi...
Simon Fischer, Harald Räcke, Berthold Vö...
EUROSYS
2008
ACM
14 years 4 months ago
Application-level isolation and recovery with solitude
When computer systems are compromised by an attack, it is difficult to determine the precise extent of the damage caused by the attack because the state changes made by an attack...
Shvetank Jain, Fareha Shafique, Vladan Djeric, Ash...