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» Generalized penetration depth computation
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CVPR
2003
IEEE
14 years 9 months ago
Spacetime Stereo: A Unifying Framework for Depth from Triangulation
Depth from triangulation has traditionally been treated in a number of separate threads in the computer vision literature, with methods like stereo, laser scanning, and coded stru...
James Davis, Ravi Ramamoorthi, Szymon Rusinkiewicz
ICCV
2011
IEEE
12 years 7 months ago
Simultaneous Multi-Body Stereo and Segmentation
This paper presents a novel multi-body multi-view stereo method to simultaneously recover dense depth maps and perform segmentation with the input of a monocular image sequence. U...
Guofeng Zhang, Jiaya Jia, Hujun Bao
SIGGRAPH
1998
ACM
13 years 11 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
GECCO
2004
Springer
211views Optimization» more  GECCO 2004»
14 years 23 days ago
Node-Depth Encoding for Evolutionary Algorithms Applied to Network Design
Network design involves several areas of engineering and science. Computer networks, electrical circuits, transportation problems, and phylogenetic trees are some examples. In gene...
Alexandre C. B. Delbem, André Carlos Ponce ...
AINA
2007
IEEE
14 years 1 months ago
Depth-Latency Tradeoffs in Multicast Tree Algorithms
The construction of multicast trees is complicated by the need to balance a number of important objectives, including: minimizing latencies, minimizing depth/hops, and bounding th...
Michael T. Helmick, Fred S. Annexstein