We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...
In floorplan design, it is common that a designer will want to control the positions of some modules in the final packing for various purposes like data path alignment, I/O connec...
This paper presents a sparse representation of 2D planar shape through the composition of warping functions, termed formlets, localized in scale and space. Each formlet subjects t...
We propose a partitioning scheme for similarity search indexes that is called Maximal Metric Margin Partitioning (MMMP). MMMP divides the data on the basis of its distribution pat...
— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...