This paper presents a method for face recognition across large changes in viewpoint. Our method is based on a Morphable Model of 3D faces that represents face-specific information...
Volker Blanz, Patrick Grother, P. Jonathon Phillip...
—In this paper, we present a novel method to reconstruct the large scale scenes from multiple calibrated images. It first generates a quasi-dense 3D point cloud of the scene by m...
Precise digital 3D models of indoor environments are needed in several applications, e.g., facility management, architecture, rescue and inspection robotics. This paper presents a...
When creating a cel animation, the animators often use 3D character models to add some effects on the character or to generate intermediate images between the key frames. However,...
Modeling environments with 3D feature based representations is a challenging issue in current mobile robotics. Fast and robust algorithms are required for applicability to navigati...