A long-standing challenge in interactive entertainment is the creation of story-based games with dynamically responsive story-lines. Such games are populated by multiple objects a...
Mark J. Nelson, David L. Roberts, Charles Lee Isbe...
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
Autonomous synthetic actors performing in live stage performances must be capable of generating speech that is not only lexically correct, but emotionally correct; affect can be co...
By considering the spatial character of sensor-based interactive systems, this paper investigates how discussions of seams and seamlessness in ubiquitous computing neglect the com...
Stuart Reeves, Tony P. Pridmore, Andy Crabtree, Jo...
We explore the generation of interactive computer graphics at digital set-top boxes in place of the fixed graphics that were embedded to the television video before the broadcast....