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IUI
2005
ACM
14 years 1 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
CHI
2008
ACM
14 years 8 months ago
Temporal trajectories in shared interactive narratives
Temporal trajectories can represent the complex mappings between story time and clock time that are to be found in shared interactive narratives such as computer games and interac...
Steve Benford, Gabriella Giannachi
ECTEL
2009
Springer
13 years 5 months ago
A Framework to Author Educational Interactions for Geographical Web Applications
This paper focuses on the production of authoring tools that teachers may use to prototype interactive geographical web applications. We present some computational models and a too...
The Nhan Luong, Thierry Nodenot, Philippe Lopist&e...
ACMACE
2009
ACM
13 years 11 months ago
Zuzen, a cloud-based framework for automated machinima generation
The Zuzen framework is an intelligent tool set for assisting in the generation of machinima. With Zuzen, users that are novice cinematographers do not need to use complex movie-ma...
Samuel Munilla, R. Michael Young
CW
2003
IEEE
14 years 29 days ago
Educative Distributed Virtual Environments For Children
This paper presents a distributed virtual reality environment for children called EVE— Environnements Virtuels pour Enfants. The virtual environment architecture is reactive age...
Jean-Pierre Gerval, Dorin Mircea Popovici, Jacques...