The ability to create and edit a model of a large-scale city is necessary for a variety of applications such as web-based navigation (e.g., MapQuest, GoogleEarth), emergency respo...
Daniel G. Aliaga, Bedrich Benes, Carlos A. Vanegas...
The paper presents a novel coding technique based on approximate geometry for images taken from arbitrary recording positions around a 3-D scene. Such data structures occur in ima...
Current state-of-the-art image-based scene reconstruction
techniques are capable of generating high-fidelity 3D
models when used under controlled capture conditions.
However, th...
Jean-Yves Guillemaut, Joe Kilner and Adrian Hilton
The extraction of consistent skeletons in the presence of boundary noise is still a problem for most skeletonization algorithms. Many suppress skeletons associated with boundary pe...
Network on Chip (NoC) is a new paradigm for designing core based System on Chips. It supports high degree of reusability and is scalable. In this paper, an efficient Two-Step Gene...