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» Generating Multiple New Designs From a Sketch
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TEDU
2011
243views Education» more  TEDU 2011»
13 years 2 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
CG
2005
Springer
13 years 7 months ago
A freehand sketching interface for progressive construction of 3D objects
This paper presents an intuitive, freehand sketching application for Computer Aided Design (CAD) that can reconstruct a 3D object from a single, flat, freehand sketch. A pen is us...
Mark Masry, Dong Joong Kang, Hod Lipson
CHI
2008
ACM
14 years 7 months ago
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Designing UIs that run across multiple devices is increasingly important. To address this, we have created a prototyping tool called Damask, which targets web UIs that run on PCs ...
James Lin, James A. Landay
GW
1999
Springer
138views Biometrics» more  GW 1999»
13 years 11 months ago
The Expressive Power of Gestures: Capturing Scent in a Spatial Shape
Our engagement with consumer products diminishes gradually over the last decades, which causes considerable usability problems. To dissolve these problems, the designer's emph...
Caroline Hummels, Kees Overbeeke
IPPS
2002
IEEE
14 years 12 days ago
Generating Parallel Programs from the Wavefront Design Pattern
Object-oriented programming, design patterns, and frameworks are common techniques that have been used to reduce the complexity of sequential programming. We have applied these te...
John Anvik, Steve MacDonald, Duane Szafron, Jonath...