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AAMAS
2002
Springer
13 years 7 months ago
Game Theory and Decision Theory in Multi-Agent Systems
In the last few years, there has been increasing interest from the agent community in the use of techniques from decision theory and game theory. Our aims in this article are first...
Simon Parsons, Michael Wooldridge
IV
2003
IEEE
200views Visualization» more  IV 2003»
14 years 20 days ago
Artist As Researcher, Understanding The Tools
The paper begins with a response to the nature of contemporary artists relationships to how computers have permeated the fine art domain and how they affect the creative process. ...
Theresa Gartland-Jones
ECWEB
2010
Springer
195views ECommerce» more  ECWEB 2010»
13 years 8 months ago
Comparing Techniques for Preference Relaxation: A Decision Theory Perspective
This research proposes a decision aid based on a novel type of preference relaxation, which enables consumers to easily make quality choices in online multiattribute choice scenari...
Maciej Dabrowski, Thomas Acton
CGF
2000
117views more  CGF 2000»
13 years 7 months ago
Versatile Tuning of Humanoid Agent Activity
In this paper, we present an integration framework for heterogeneous motion generators. The objective is to outline issues that are currently easily solved in professional post-pr...
Luc Emering, Ronan Boulic, Tom Molet, Daniel Thalm...
TCAD
2010
102views more  TCAD 2010»
13 years 2 months ago
Functional Test Generation Using Efficient Property Clustering and Learning Techniques
Abstract--Functional verification is one of the major bottlenecks in system-on-chip design due to the combined effects of increasing complexity and lack of automated techniques for...
Mingsong Chen, Prabhat Mishra