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PERCOM
2010
ACM
15 years 8 months ago
Pervasive maps: Explore and interact with pervasive environments
—Efficient discovery of nearby devices and services is one of the preconditions to obtain a usable pervasive environment. Typical user interfaces in these environments hide the ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
ESWA
2008
96views more  ESWA 2008»
15 years 4 months ago
samap: An user-oriented adaptive system for planning tourist visits
In this paper, we present samap, whose goal is to build a software tool to help different people visit different cities. This tool integrates modules that dynamically capture user...
Luis A. Castillo, Eva Armengol, Eva Onaindia, Laur...
CHI
2005
ACM
16 years 4 months ago
Distract-R: rapid prototyping and evaluation of in-vehicle interfaces
As driver distraction from in-vehicle devices increasingly becomes a concern on our roadways, researchers have searched for better scientific understanding of distraction along wi...
Dario D. Salvucci, Mark Zuber, Ekaterina Beregovai...
ACMACE
2011
ACM
14 years 4 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
IUI
2010
ACM
16 years 1 months ago
Evaluating the design of inclusive interfaces by simulation
We have developed a simulator to help with the design and evaluation of assistive interfaces. The simulator can predict possible interaction patterns when undertaking a task using...
Pradipta Biswas, Peter Robinson