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» Generation 3D: Living in Virtual Worlds
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ICCSA
2003
Springer
14 years 1 months ago
Information Extraction to Generate Visual Simulations of Car Accidents from Written Descriptions
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
Pierre Nugues, Sylvain Dupuy, Arjan Egges
ISMAR
2002
IEEE
14 years 1 months ago
Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space
This paper presents an interactive theatre based on an embodied mixed reality space and wearable computers. Embodied computing mixed reality spaces integrate ubiquitous computing,...
Adrian David Cheok, Wang Weihua, Xubo Yang, Simon ...
TVCG
1998
143views more  TVCG 1998»
13 years 8 months ago
Calibration-Free Augmented Reality
We describe the design and implementation of a videobasedaugmentedreality system capableof overlayingthreedimensional graphical objects on live video of dynamic environments. The ...
Kiriakos N. Kutulakos, James R. Vallino
ITS
2000
Springer
120views Multimedia» more  ITS 2000»
14 years 4 days ago
TEATRIX: Virtual Environment for Story Creation
This paper describes TEATRIX; a learning environment designed to help children, and their teachers, in the whole process of collaborative story creation. TEATRIX provides an enviro...
Rui Prada, Isabel Machado, Ana Paiva
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
14 years 3 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...