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ITICSE
2000
ACM
13 years 12 months ago
Integrating interactive computer-based learning experiences into established curricula: a case study
Educators who wish to integrate interactive computerbased learning experiences into established courses must contend not only with the difficulty of creating quality digital conte...
Anne Morgan Spalter, Rosemary Michelle Simpson
SIGCSE
2008
ACM
143views Education» more  SIGCSE 2008»
13 years 7 months ago
Test-driven learning in early programming courses
Coercing new programmers to adopt disciplined development practices such as thorough unit testing is a challenging endeavor. Test-driven development (TDD) has been proposed as a s...
David Janzen, Hossein Saiedian
ICSE
2005
IEEE-ACM
14 years 7 months ago
A cross-program investigation of students' perceptions of agile methods
Research was conducted on using agile methods in software engineering education. This paper explores the perceptions of students from five different academic levels of agile pract...
Grigori Melnik, Frank Maurer
SIGCSE
2010
ACM
181views Education» more  SIGCSE 2010»
14 years 2 months ago
Teaching the principles of the hacker curriculum to undergraduates
The “Hacker Curriculum” exists as a mostly undocumented set of principles and methods for learning about information security. Hacking, in our view, is defined by the ability...
Sergey Bratus, Anna Shubina, Michael E. Locasto
ICSE
2008
IEEE-ACM
14 years 8 months ago
Best practices in extreme programming course design
Teaching (and therefore learning) eXtreme Programming (XP) in a university setting is difficult because of course time limitations and the soft nature of XP that requires first-ha...
Kai Stapel, Daniel Lübke, Eric Knauss