considered simply, but a more complex evaluation of the effects of performing the tasks. For example, an educational activity that learners complete quickly and accurately is of no...
With our interest to improve our education in computer science, an understanding of how students learn about CS concepts, how different concepts are understood, as well as the con...
Mordechai Ben-Ari, Anders Berglund, Shirley Booth,...
The use of agile principles and practices in software development is becoming a powerful force in today’s workplace. In our quest to develop better products, therefore, it is im...
Shvetha Soundararajan, Amine Chigani, James D. Art...
This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the ...
Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walk...
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...