Sciweavers

23 search results - page 4 / 5
» Generation of Character Motion by Using Reactive Motion Capt...
Sort
View
ICRA
2007
IEEE
102views Robotics» more  ICRA 2007»
14 years 2 months ago
On the Force Capabilities of Centripetal Force-actuated Microrobotic Platforms
—This paper studies the capabilities of a microrobotic platform, driven by vibrating motors, to generate and impart micromanipulation forces of desired type and magnitude. First,...
P. Vartholomeos, Kostas Vlachos, Evangelos Papadop...
VLDB
2004
ACM
186views Database» more  VLDB 2004»
14 years 1 months ago
Indexing Large Human-Motion Databases
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
TVCG
2012
178views Hardware» more  TVCG 2012»
11 years 10 months ago
Human Motion Retrieval from Hand-Drawn Sketch
—The rapid growth of motion capture data increases the importance of motion retrieval. The majority of the existing motion retrieval approaches are based on a labor-intensive ste...
Min-Wen Chao, Chao-Hung Lin, Jackie Assa, Tong-Yee...
SIGGRAPH
1999
ACM
14 years 5 days ago
Physically Based Motion Transformation
We introduce a novel algorithm for transforming character animation sequences that preserves essential physical properties of the motion. By using the spacetime constraints dynami...
Zoran Popovic, Andrew P. Witkin
TVCG
2010
145views more  TVCG 2010»
13 years 6 months ago
Fluid Simulation with Articulated Bodies
—We present an algorithm for creating realistic animations of characters that are swimming through fluids. Our approach combines dynamic simulation with data-driven kinematic mot...
Nipun Kwatra, Christopher Wojtan, Mark Carlson, Ir...