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AAAI
2010
15 years 4 months ago
Algorithms for Finding Approximate Formations in Games
Many computational problems in game theory, such as finding Nash equilibria, are algorithmically hard to solve. This limitation forces analysts to limit attention to restricted su...
Patrick R. Jordan, Michael P. Wellman
ENTCS
2006
183views more  ENTCS 2006»
15 years 4 months ago
Metamodel-Based Model Transformation with Aspect-Oriented Constraints
Model transformation means converting an input model available at the beginning of the transformation process to an output model. A widely used approach to model transformation us...
László Lengyel, Tihamer Levendovszky...
IJCAI
1989
15 years 5 months ago
Layering Predictions: Flexible Use of Dialog Expectation in Speech Recognition
entional user behavior, we need a principled mannerAbstract for relaxing contextual constraints when they are violated.When computer speech recognition is used for problem In order...
Sheryl R. Young, Wayne H. Ward, Alexander G. Haupt...
CIKM
2010
Springer
15 years 2 months ago
Automatic schema merging using mapping constraints among incomplete sources
Schema merging is the process of consolidating multiple schemas into a unified view. The task becomes particularly challenging when the schemas are highly heterogeneous and autono...
Xiang Li 0002, Christoph Quix, David Kensche, Sand...
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AI
2010
Springer
15 years 4 months ago
Automatically generating personalized user interfaces with Supple
Today's computer-human interfaces are typically designed with the assumption that they are going to be used by an able-bodied person, who is using a typical set of input and ...
Krzysztof Z. Gajos, Daniel S. Weld, Jacob O. Wobbr...